I do have a general issue, where combat can feel really chaotic with the elements constantly causing explosions and stun clouds and smoke and cursed surfaces and crazy stuff.
DOS 1 worked well. Sometimes an unusual reaction chain happened, but now its out of control all the time. Current battlefield brings on top of it vertical effect, so requires more camera fiddling back and forth. Result is, player plays with camera, then throw a spell flowed by spectacular chain reaction. Then reload, or not. Russian roulette combat.
Graphics is bright, all the textures are sharp, expensive animation, all that fancy racial armor ... but game somehow lost a soul. Back in DOS1 even swamp monster looks cute. Now its not cute anymore, also game play is ... meh. I am sorry, but it looks to me it goes wrong way. Why you tryied to re-invent a wheel when you had a working car ?