I'd have to agree with Neonivek here. The very beginning (going from the shipwreck to the fort) is kind of an absolute mess. When my friend and I started playing we started and our first impressions were "alright we were in a shipwreck, but why do we have these collars?" We quickly inferred we are fugitives but that's it. If the two of us had not played the first game we wouldn't have had as good a grasp for things. I think it is really weak to have the game start as you were shipwrecked have fun, instead have the game start with some party dialogue saying something along the lines of maybe we should head to the fort or something.