Having played the latest patch for a while, I can agree with most of your observations. Primarily the matter with the difficulty at the start. I had my usual party of 4, all on level 2, and was completely unable to beat some level 3 guards- In fact, with how much armor they had, I barely managed to kill one before my party was brutally murdered. And that wasn't the only encounter where I had severe troubles.
In my opinion, the game feels forced now when it comes to acquiring xp. Before, I was at a certain point in Fort Joy and had the option of going here, there, to that encounter... And it would be was challenging, but not too difficult.
Now, I found myself reeling back more than once and started hunting for xp and gold, desperately trying to get a level up/better equipment. Like the game was forcing me along a path and punished me for straying with encounters that were too difficult for me to handle. I highly doubt that's the intention.
Speaking of xp... I'm fairly certain it is currently bugged, as xp is not shared properly between party members. I noticed this in the holding cells, when I used Teleport to bring Red Prince into a cell that was blocked off. Even though I saw the '700 xp' text pop up above each character, only Red Prince leveled up and the others did not seem to get any xp at all.
Those are my main concerns for the time being. At least for now, I feel it's a better idea to wait for these issues to be adressed before I play more.
Last edited by vometia; 11/12/16 03:21 PM. Reason: formatting