Hello everyone !
First i'd like to say that i'm enjoying a lot playing to DOS2, this is really a great game, good job guys

However there are at the moment few bugs and game mechanics that can ruin in my opinion the game experience ^^
The main one beeing for me the to hit mechanics.
I personally don't mind if like i have read to hit chances are precalculated BUT in that case at least ensure that the results globally match the accuracy of the actual weapon used ^^
In my two last fights the results were awfully frustrating.
At level 3 I was using a level 2 weapon, I won't insist too much on the fact that since you have a malus when using a higher level weapon that would seems logical to me that you have a bonus for a lower weapon one but i still had a 95% to hit base bonus ^^
I thought that wouldn't be a big problem since i thought i would hit almost each time with that percentage ^^
BUT on my first 5 attempts on the single target of my first fight i missed them all ! What does it means, that the following 95 attempts i would hit ? Quite unfair since if that would not have been a very easy fight i would be dead by that time ^^
On the following fight with 3 enemies i could shoot more often so i thought the odds would be better, they were better indeed but on maybe overall 40 attacks i think i missed almost half of them, and on my first target i missed again 4 following times

It was an easy fight again so in the end i won but what would have happened if that was a critical fight, the solution would be to reroll another character ?? ^^
I can understand that you do that to avoid saved game loading spam, but the result is the opposite since on some fights i had to reload to choose other targets first since i was always missing my first chosen one ^^ So this ends too often for me in watching what targets i miss or touch then reload to choose the target i will hit first ^^ Instead of avoiding cheating this incite cheating ^^
Another quite annoying problem i have during combat is that almost each time at start of combat my character will do something i did not ask for. When i engage combat with an attack almost all the time my first action on the first round will be an automatic second attack on the same target, in other cases sometimes my character will move somewhere ^^ The first round is quite a crucial one so please do something about this :p
One last thing which is annoying me but less, is enemies moving during your turn lol. I mean, if i choose to play to a turn based combat game it's not to have to hurry to shoot before all the enemies are around me :p
I hope that those things will be fixed one way or another since it can really ruin the game pleasure

Thanks for making awesome and original games anyway
