12) Put more categories for crafting:
- armour/robe/bag materials like cloth, leather, thread, needle, etc.
- plants/wood material like wood chips, logs, etc.
- containers like cups, bottles, etc.
That or reduce the types of containers for crafting to 2 and simplify some of those crafting processes(especially, making paper!!!One would assume in DOS, you'd get far more sheets of paper but nooooooooooo). After all, DOS2 isn't going to be very lengthy.
13) Jack-in-the-box on wheels
A portable machine capable of springing stupid surprises like... changing 1 of your characters into a rat/chicken/rock for a short while.
Not for use in battles. :P
14) Refine those cones
I found those cones to be a real pain, actually. They're still no change from Divine Light in OS where you could accidentally blast your own team. Even if the cones are supposed to be refined in the new game.
Can't you just let us select characters from afar?
Just implement a circle or shape which determines how many characters you can select and tada, we're done!
Or just change the cone to a rectangle or oval.
Last edited by DrunkenTofu; 24/12/16 04:06 PM.