Originally Posted by Stabbey


Not in the early game, and the early game loves to throw in enemies which spew oil or poison everywhere. Oil is a guaranteed armor-bypassing slow, which reduces your AP and movement, which at best loses you a turn as you try to flee the oil surface.
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Actually thats the point this is all about.
Your altered skills idea is based on a quite early alpha of the game. The first alpha verion after larian did a huge change on the combat system.

Now I do respect and admit that not everything is fine right now - but most of your suggestions ( as many other suggestions in this forum ) are based on an inbalancend alpha version of the game. ( balancing is actually a beta thingy)

Right now we don't even know what the next version will change , add or remove from the game. ( Thats why a roadmap would be really good btw. )

Therefore I'm not sure if such threads are very helpful right now at all. I've seen quite a few of suggestions and also rants about the current situation - and I don't really get it.

Sure criticism is very important and helpful but only if we consider that this game is currently far from finished and just a preview of what it is going to be.