Yeah, you're right--there are two copies of them in the script list (Even if they are placed in public/shared/scripts). There *is* a "Copy to my mod" function; though I don't know what it does.
If I do need to manually add my script variations to each creature, is there are easier way to modify them all at once rather than each separately?
I've seen that the "XC bags" mod contains the "base" charscript in public/mymod/scripts. I assume it *does* work, though I haven't tested it.
Last edited by Ameranth; 28/12/16 09:42 AM.