This is exactly the kind of solution I was hoping for, Abraxas, thank you very much! I'll get started on trying it out.
Oh and, while we're at this, is there any way to have a modified english.xml file packaged and used in a steam upload? Many of the game's strings can be overwritten using your own localization files, but some of them, like the names and descriptions of talents/abilities, don't have their string keys listed anywhere that I could find, making english.xml editing the only way to modify them.
Also, is there any way to make requirements.txt work outside of public/shared?
Thank you for your insight!
Last edited by Ameranth; 28/12/16 09:13 PM.