I agree.
I just started playing and it was by far the most noticeable change compared to the first game, and not for the better. I hardly ever see regular attacks anymore there are so many magic attacks and area effects in the game. I have no idea how a bunch of the new effects like necrofire are even triggered - they just randomly explode from enemies and decimate my characters or enemies.
It's really easy to wipe yourself out by using magic even for veterans of the first game.
Please please please tone this nonsense down Larian! Magic becomes mundane and annoying when it's used too much. Instead of making every battle more strategic, it just starts to feel the same.
Yes. Pop Quiz: Which of the following enemy encounters does NOT have an enemy fire an Earth Damage boulder which spews armor-bypassing, Slow-status-causing oil in a large radius?
(a) Void-Touched Turtles
(b) Saltwater Crocodiles
(c) Prisoner Arena Fight
(d) Magister Houndmaster
(e) This is a trick question...
The correct answer is
(e). They ALL have such an attack. Because the Slow from Oil bypasses armor, that means the players have to try to focus-down the oil-using caster before they get a chance to attack or else they'll be at a substantial disadvantage, needing to use their reduced AP and movement to escape the flammable oil, giving the enemy free turns.