OK thanks for reply.

Class focus gives bonus stats if you are only ranger,or only warrior or in certain combinations. Here all

Focused Mage (4+ in any one magic school): +15% damage, +3 intelligence, +1 AP Recovery, +50% elemental resist of appropriate school or 50% piercing reflect for melee attacks for witches

Focused Warrior: (4+ in Man-At-Arms): +15% damage, +2 strength, +1 AP recovery, +20 armor 

Focused Rogue (4+ Scoundrel): +15% damage, +2 dex, +1 AP recovery, +15% move speed

Focused Ranger (4+ Marksman): +15% damage, +1 dex, +1 perception, +1 AP Recovery, +25% poison resist

Telekinetic Warrior (2+ in telekinesis, no more than 1 in any other skill tree), +20% damage, +25% move speed, +2 AP recovery

Rainbow Wizard (2-3 point in all magic trees, including witchcraft): 25% resist to all schools except poison, 25% piercing reflect, +2 AP recovery

Swashbuckler (3+ in Man-at-Arms + Scoundrel, nothing else) +2 dex, +2 strength, +15% damage, +15% move speed boost, +1 AP recovery, and the special “quick hands” trait where equipping a weapon awards you +2 AP recovery/maximum for 2 turns. Let me know if there are any weapons that don't activate this that you think should, or if any other items activate the quick hands bonus that shouldn't.

Bounty Hunter (3+ in Scoundrel + Marksman, nothing else): +2 dex, +20% damage, +10% move speed boost, +4 AP Start, +2 AP maximum and also the quick hands trait, except it only applies to equipping a light weapon (that is, daggers, swords, bows, crossbows, wands, staves).


It's also time to understand what Main is
Is it normal that mods add 2 folders? Public and Mods
The folder "main" is in the public folder but we also have one in \Data\Editor\Templates\Stats
So Public folder has the same subfolder (main and shared). the things in it overwrite what we have in \Data\Editor\Templates\Stats ?


In character.txt i found Hardcore NPC and this
type "Character"
data "Vitality" "35"
data "ChanceToHitBoost" "20"
data "Movement" "1"
data "Willpower" "1"
data "BodyBuilding" "1"
data "Initiative" "3"

Do i have to set willpower and BB to 0 or i can remove them?

Last edited by TheInvoker; 02/01/17 07:34 PM.