I couldn't disagree with you more.
The only fun part of D:OS1 was the first act where it was slow, tactical, and as a new player especially you had to be on your toes and actually think of how to approach a combat encounter.
After act 1 it all became nonesense filler and not even near as fun.
It is my heartfelt wish that they keep the game difficult, more 'sanely' paced, and basically if it could all be like DOS1's first act, it'd be rpg heaven