Well I wrote one more huge post and then reduced it to this. Knight is no fun because of grenades. Warfare should make grenades more powerful and grenades should become more common and cheap. I have in mind an NPC selling nades for really cheap. And I noticed that I never use rage. It should give you immunity to surface damage (or 50% resistances to all elements) and 2x movespeed and block the ability to cast anything as a penalty. And I think one-handed melee weapons should require 1 AP for an attack.
Nerfing ranger and assasin in some way would be also good. This will leave more space for other classes, perhaps mixed ones. I think being a strong ranger or assasin should take more skillpoints.
I noticed I never used sneaking for fighting. The logic is that if I don't use something (like grenades which I feel are not worth wasting and should be kept for a better situation which will futher never occur) a new player would do neither. And I don't use something if there is no necessity.
Last edited by Hewman; 04/01/17 08:24 AM.