Personally I didn't have THAT much trouble going from 2-4, but I did do several fights underleveled (which was honestly more fun, but would be frustrating for newer players for sure). But I stopped at level 6.25ish unsure of how to get to level 7, nevermind 8, after doing pretty much all of the combat and dungeons outside the fort. No pet pal, mind you. I didn't kill the frogs, and I probably could have killed a lot more magisters, but I did get a decent number of them. So I kind of feel like I just need to go back to Fort Joy and slaughter the magisters and do a couple quests. I could probably defeat the final boss even at 6, but it'd be tough, and in the actual game, I wouldn't want to advance if I felt underleveled, since presumably you can't go back to Fort Joy.

It does feel like doing 90% of the stuff is necessary to get even to 7. I do feel like their could be like two more level 6-7 fights around. Maybe a magister ambush somewhere on the west or north side (like, they spot you on some little scouting party boat and come to shore). Maybe another voidwoken fight somewhere, too, maybe that attacks the fort joy prisoners (perhaps later on, and you receive some kind of message that a large voidwoken has been sighted, and there could be a cool 3-way fight between you, magisters, and voidwoken.

In discussions like this, I'm always reminded that some minor level scaling (preferrably upscaling, where enemies only go up to your level, no more than 2-3 levels though) would given Larian so much more freedom to give extra experience for more player choice without overleveling the players too much. This could actually make decent thematic sense for the voidwoken, too, like the source is "fermenting" in them the longer you wait.

Last edited by Baardvark; 06/01/17 07:28 PM.