Keep in mind that an inquisitor can still be very good! Even building pure intelligence, they're getting full scaling out of battering ram, crippling blow, whirlwind, etc. I found that when I made the inquistor go before my mage, he was able to group up enemies with teleport and use all those warfare weaponskills to soften up large aoes of magic armor, which allowed the mage to go to town on them with AOE magic skills. he can even use his last AP to netherswap out of there so there's another enemy in the clump and he won't take any of the damage. In addition, being an intelligence build, he does just as much damage at range as he can dish out at melee, with the added advantage of being able to take advantage of the lack of physical armor on enemies his physical friends are dealing with.
It's a pretty versatile build, and one I enjoyed using.