Everyone used Parry, and Parry was a unique system to that game and none of the others.

I don't believe the duelist got a significant parry bonus in neverwinter.

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Also there is an Epic feat for soak dmg. Like absorb 1dmg from every hit


Probably not an epic feat, at least not the way you wrote it... because that would be pretty dang near useless.

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Also there are Natural AC which stack and Deflection AC bonus which doesn't


There are tons, but I wanted to stick with what each class gets inherently as opposed to magic items (or in rare cases, race bonus)

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Anyway, AD&D managed to introduce weapon combat, parry, backstab, AOE skills, AOE spells, cc, even AOE cc all in one package but avoid overwhelming overload like DOS.


That isn't because it is less complicated or particularly well written.

It is because ADnD has everything written out for you with paragraphs and paragraphs of explanations, break downs, and examples.

You don't have to learn anything on the fly in adnd.