Originally Posted by Damashi
<snip> make tornado and float/surface walking spells available in act 1.
I agree.

You can pick up levitate if you are an elf (you can't buy it, only find it *) and the Warrior skill battle Stomp clears things but I'd love Tornado.

I'd also like Rain>Storm>Maelstom>Tornado if you put more points in. At the moment there is no point putting more than one point in anything. 5% extra is trivial when you deal so little.

Huntsman in particular is crippled. Why anyone would (as an archer) put more than one point in it rather than ranged is beyond me.

Perhaps later in the game but at the moment you may as well put everything in WIT or lucky charm for all the difference it makes as you pick up +5, +7 or more items later (level 7 or 8) anyway.

*
You can get levitate by eating the head of one of the already dead magisters just north of the skeleton trader when you leave the fort.

Last edited by lx07; 21/01/17 05:16 PM. Reason: When...