Yeah, I thought about 'Pain reflection' aswell, but regarding your necromancer dwarf. Because of highself heal it is quite wished for to get hit and if you hit them back while getting hit, it is even more wished for. But the question would be: Will Necromancy heal you if Pain reflection hits their vitality?

My chars ideas would be either:
1) Dwarven warrior, because dwarves are small and broad like caterpillars and like to drink and eat. Also with Warfare you could take Picture of health to get even more HP.
Open question: Does Pain reflection count as physical or magical damage, or does it the type depend on the source?
2) Elven scoundrel, because as an elf you have even more stuff to eat and you would be really a careless all eating beast. Also you could later on go invisible to have a food break and dodging hits from time to time can add survivability.
Open question 1: Do corpses count as food for elves?
Open question 2: Flesh sacrifice will lower your vitality, but does it increase the damage caused by Pain reflection?
3) If you want to spread your love with poison, perhaps go zombify yourself aswell? But regarding the flaws in the first game version, it must be tested first, wich 'selfheals' would do still more harm than help. Mainly the question: Would Necromancy and Zombie still counteract each other?
But in any case you would get healed by walking through poison, without the need of 'leech'. But better no fire mage/lizard in group then.

General question: How is the damage increase of Pain reflection regarding higher skill levels?