I've finally completed the first act.

Of note, bugs where neutral NPC's you save in battle become agressive when standing in fire or poison need to be resolved. They should just run away from the damaging area instead of start combat.

The walking-around bug needs to be fixed. This mostly effects you if wielding a dagger. Often the bug triggers attacks of opportunity when attacking a hostile NPC and your already in melee range, just for some reason walk a little. It is not as bad as it was in DOS:1.

There was a Knight that was named Cork. His HP was too low and died very early. I found a way to cheat to be able to save him, and I was barely able to do so. The cheat was separating all my party members. Have them sneak into position and get caught into combat. While they were in combat, the Lizard was able to keep sneaking until I got right next to the NPC named Cork. Pretty sure "cork" was the NPC's name.

Gareth was similar, but not as severe. It was very hard to save him.

Not sure if your only suppose to get 3 people in a party, that is all I could find while searching the whole island.

Librarian and Pigs - Bless doesn't seem to work on removing the necro-fire. Wasn't able to figure out a solution to this.

Skull (key) maze. This didn't feel polished at all, just kinda smashed together to take up space. I think it was suppose to be like the "trap house" in DOS:1, but not nearly as good. The boss fight area is about the only part of it that felt polished.

I'm depressed over the baby cub that lost its mommy. That is horrible...

Squeaky Ball - not sure where I found this or where to use it. I wish I could take it to work so I can annoy everyone in the office. Guess I'm stuck having to spend money on a real one...

Made a poor selection of "lip-kissing" the one which in the rose cave. Who the hell came up with that? Brilliant!

NPC's getting pissed about stuff stolen. Thanks for reading my feedback from DOS:1. I know there is a thread there with a youtube video from Legend of Zelda: LInk's Awakening after stealing from the store. Now I hope there is an area in the game that gets your whole party insta-killed if you re-enter a store (expecting magic one) after stealing anything. Should be a shop like Areas Magca in the market square from Sword of Lies. The shop where you pay a singer to sing, get the store owner outside to compliment the music and then raid his back room. Now that is the type of shop that should get the insta-killed.

I'm eagerly looking forward to the next update smile Pretty much check once a day on forums and kickstarter. Glad I'm a backer again.


Every time there I run into trouble on the road, there is always a dwarf at the bottom of it. Don't they know how to drive above ground?