Heat metal I'd outright change due to the nature of the game. That being the most enemies will have lots of armor.

It should either do bonus damage if the opponent's physical armor is still up or how much is left (or reduced if it is not... but semantics)... Or, like Chloroform, deal damage only to physical armor (which for fire... targeting physical armor is a good ability) but not to health.

Last edited by Neonivek; 01/02/17 12:42 PM.