My view for Skills and attribute
Communication Skills.
Attribute - Honesty.
Technical Competency Skill.
Attribute - Work Ethic.
Skill - Flexibility.
Attribute - Determination and Persistence. ...
That has nothing to do with the game at all. The terminology for the game is clear and it is settled.
D:OS 2 Terminology:
Attributes:
General statistics which measure the basic physical and mental capacities of your character. They are used as a modifier for various things: Skills, Initiative, Abilities and some other actions, such as moving an object in the world.
Abilities:
Statistics which measure the specific aptitudes of your character in specific aspects. An aptitude greater than 0 is required to use Skills of that aptitude. Skills include proficiency in weapons, leadership, thievery, telekinesis, lore, and more.
Skills:
Actions which your character can take. These are never passive. You are constrained in the types of Skills you can learn by your proficiency in your known Abilities. You are limited in the amount of total Skills you can have by the Attribute "Memory".