I did notice the AI healing one of my characters once, and at the start of combat. Character's at full health, and the enemy's first move is to walk up and cast regeneration on him. I'm like "OK... thanks?"

I've encountered new bugs as well. For instance, the "Take all" keyboard shortcut no longer closes empty containers. I now have to click the GUI X in order to close them. That makes looting take a lot longer. I also ran into an issue a few times where one or more of my party members just stopped walking, and refused to do so until I manually selected them, separated them from the party, and moved them individually (after which they'd return to party movement). Twice I saw Ifh-ban-whatever stop animating, and instead would teleport short distances like the Slenderman (but at least he kept up with the party, so it didn't really bother me).

Also, I've noticed that whenever I enter tactical camera mode, it zooms in, regardless of my current or previous zoom level. That's pretty annoying, as I have to manually zoom back out each time.