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#599210 04/02/17 05:47 AM
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What do the various cursed / blessed areas or effects or whatever do? So far I see...
Water is healing per, like, STEP
Fire is initial damage / damage + healing (seems to be meant for face-punching the undead)
Poison grants regeneration
Smoke grants invisibility.

What does electrified water, steam, electrified steam, blood, electrified blood, frozen blood, frozen water, and if possible source pools do when blessed?

And, of course, what are ALL OF THE ABOVE, but cursed? I know Necrofire, and cursed blood seems to be disease, but that's basically all I've come across.

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Blessing source pools gives 2 points instead of one. If you want to experiment with blessing and cursing play arena with the A.I.

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Prettymuch all blessed surfaces heal in some way. Blessed oil and ice give physical or magical armor. Blessed fire also grants 150% fire resistance and imunity to freezing and chilled beside the healing effect.
Cursed water inflicts desease as does blood. Cursed steam and blood clouds deal water damage. Cursed poison causes acid damage that removes additional physical armor. Cursed oil has a chance to explode and become cursed fire. Cursed fire applies necrofire that cannot be doused. Cursed static clouds seem to have simply an increased magical drain compared to non cursed ones. Same goes for electrified water/blood surfaces/clouds.

Last edited by Seelenernter; 06/02/17 04:12 PM.

Think for yourself! Or others will do it...
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I see! Thanks for the response!


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