Pre AI 2.0, my primary was a custom lizard ranger (rip Sebille. Killed her every game) that spec into self-buff, Wit+Finesse and he was really ridiculous to play with.
Current AI 2.0, he's still ridiculous and breaks the game. Start the game off with Houndmaster crossbow atm, making all the early game encounter ezpz and atm, I'm in the marsh with a level 4 bow at level 5 and he still breaks the game.
Outside surprise ambush, Ranger always get the preemptive strike and with high Wits, the amount of time you shoot before the enemies gets to act is ridiclous.
"OOO I see the (end) appearing on my conversation that initiated on my Red Prince who I intentionally walk at the front with"
-Ranger into position-
-Buff haste, buff everything-
-Walk-in-Shadow-
-Snipe-
Combat Start
-Shoot 2 more times with bow-
Level 5 and I'm already dealing 140ish+ damage at the start of the fight with a low level bow even starts and the next time he gets to act, he shoots 3 times. When I reach Seeker camp and gets a new bow, he's gonna be even more ridiculous since he can just 100-0 the enemy mage alone before they even get to fireball or CC.
Mage is the one I always feel is useless because Lohse is my only mage and that means her damage alone will never be able to break the above average magic shield before something dies from 3 physical stomp. The only thing she ever does in both playthrough, is haste the Red prince, teleport a range into a melee near Red prince and have him Rage + Crippling + Tornado. Even the whole "Earth + Fireball" combo thing just feel bleh even with high Int so I just stop at the Impale/Fossil to leave the oil field around for the slow.