Strength/Dexterity/Intelligence - the way they function restricts hybrid builds
That's the whole point.
Why would you ever go one path when you can take all path at the same time without cons?
Hybridization brings versatility and the capability to deal with more situations and support other characters more effectively.
Focusing on one strength allows you to excel at one thing while sucking at the rest.
The whole "Jack of all trades, Master of none." conundrum.
You are either good at something and bad at the rest or good at nothing but average at everything.
A hybrid physical damage dealer that delves into magic SHOULD deal less physical damage than a pure physical damage dealer. Just like a pure physical damage dealer will not be able to deal any magical damage while the hybrid will be able to support its caster allies in getting through magical armor.
So I wholeheartedly disagree with you on the stats system needing changes at the exception of the Memory stat.
The Memory stat does feel out of place somehow but still, I can't see how else it could be implemented. The concept itself is good but doesn't feel great altogether.