Divinity's always had amusing gravestones for the player to peruse. So far DOS2 has been pretty light on the humour front compared to their previous offerings, and while I'm enjoying the grim scariness of Fort Joy, I'm hoping the game doesn't end up taking itself too seriously: if I want out-and-out grim, there's countless places I can go. Previous Divinity games often struck a good balance of often very silly humour as well as also being quite serious and moments of "all the feels" too; hopefully DOS2 will manage the same.