I hate RNG.
Which is another reason for me to love DOS2 because the RNG is practically non-existant.
It's a strategy game, not a dice game. Adding more RNG to it is like adding a dice roll to a chess game to see whether or not you get to eat your opponent's piece or skip your turn.
Except it's not a strategy game, it's an RPG game, which also advertises itself as basically a pen and paper rpg, except digital.
If yo hate RNG you can just play with the "new"/suggested system just like you're playing currently: deplete armor and then CC, no chances taken. Baseline 100% chance to work will work 100% of the time if you get rid of their saving throws.