Originally Posted by Stabbey
Originally Posted by Ellezard

Con - It sucks because of how the physical/magic armour work that you can just grab int/str instead and still be tankier.


I have absolutely no idea at all why people say this. Can someone enlighten me? Because as far as I can tell, the math just flat out does. not. work.

One point of CON gives you +7% health. That is +7 units of survivability per 100 health you have. One point of INT/STR gives you +2% armor. That is +2 units of survivability per 100 armor you have.

7 > 2

So why do people say that CON is worse for survivability when you need to spend three and a half times as many points to get the same +survivability?


Because the health you're getting is vitality while the other one is armour. In a game where perma CC is how you win fights, that 2% point of armour has way more impact than that 7% health. 20 extra armour can prevent a knock down from a battering Ram. Extra 100 health won't help if your turn is skipped.

Last edited by Ellezard; 14/02/17 02:08 PM.