Originally Posted by DrunkenTofu
@Ellezard: Do you also mean to suggest we ought to be rewarded with source points for doing certain quests? (As long as said quest giver's not a Magister or some fanatic who sides with the Magisters.)

As it is: I see not much incentive for getting Source points.

And why not? You could get quests from ghosts(like that dead kid who was killed by Voidwokens could've followed her mother to the camp).


I mean as in everyone starts off with 0 Max source point instead of our current 3 Max Source Point from the start, or at least 1 point so we are still sourceror in a way.

And from doing certain quest or using a certain item, your max source point count will go up. When you're at a certain area (Like the blessed fountain in a seeker camp if you weep with Armadia), you can regenerate a certain amount of source point every hour or every level up (like merchant inventory reset).

Let's say you obtained 2 Max SP from absorbing 2 Soul jar, once you use the SP gained from the soul jar, you can go sit in a seeker fountain for awhile and have it regenerate back. However, the fountain can only regenerate once an hour so you will have to use the fountain and go do something for an hour or level up in order to regenerate the other point back.

An example of quest or situation that will also grant you Max Sp is the part where you first obtain Bless.

If we're still sticking with extremely limited usages, source skill must either be super broken to be worth using or they are absolutely worthless and will never be a part of an efficient strat as SP are probably better used for questing or treasure purpose.

Last edited by Ellezard; 16/02/17 03:53 PM.