3.0.33: Its not really a bug, but I do not think things should be that easy.

There is an ambush of several waves of vicous voidlings near the swamp. A single char of my group (archer) went to the burning house in the middle of this area and looted the skelleton there in stealth mode. Then the voidlings appeared, but they did not see me because I was in stealth mode (this char did not have any points in stealth). I killed the first one with snipe, combat did not start. I went into stealth mode again and killed the second one, now combat started against 4 voidlings. My char acted first and I killed the nearest enemy. Combat ended even though I did not do anything to the other 3 voidlings. Now I can kill all remaining voidlings one after another via sniper without a fight starting.

I think it is wrong that nearby enemies do not start combat when you kill one of them with a single hit.

Side note: Such a thing was already present in gothic. When you injured one animal from a pack of wolfs, all of them attacked you. But if you could kill one of them from the distance with a single hit, the others did not care and you could kill one after another without problems.


groovy Prof. Dr. Dr. Mad S. Tist groovy

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