The main problems remains:
Encourage, Dragon breath and Petrifying Touch. Those where all basic skills in D:OS1. Encourage is even only the weak version from D:OS1. Flesh sacrifice is something new and makes elves even more special.
Same goes for the Traits. Elves get a special feature: corpse eating. Other races get a social point you perhaps will never need.
It just feels, like elves got far more love.
+2 points on any stat might be a lot at the beginning, but while in D&D it will be always a lot in D:OS2 on the long run it will be nothing. If you are level 20 those 2 points will be hardly felt anymore. Of course giving attributes more cross class versatility would help to make the start less painful.
Edit: Encourage is the same like Encourage in D:OS EE a bit stronger than from non-EE but still weaker than Inspire from non-EE.