imo rage should have critchance+ lowered , to the point rage would only good when used with a dmg dealing character Wits focused build , crit build.

So in order to deal constant crits , one must wear gears with +wits/crits and make Wits thier primary tributes. Cause atm , i dont think anybody level Wits with thier mind thinking "oh i need those +1% crit chances".. nah, people just level it for Initiative.

My concept is something like this:
♦ a crit character dmg should be 20-30% weaker in general when scoring normal attacks compared to a normal build character but if he scores constant crits , then his dps is overall much better.
♦ Crit build should be weak early game but late game powerhouse.