Environmental effect chaos is a pretty common complaint. It can get a little annoying when every fight gets explodey, even when that isn't your build.

Rain can definitely help a lot though if you're finding fire too much. Levitate is also invaluable. Would be nice to have a few more surface/smoke clearing abilities, including for enemies. Like Blood Sucker, only with poison and fire, or an ability that disables electrified water (something like "Ground" as a geomancer spell).