Well, I just referred to the base concept here. In this case that more than one attribute can be used and adds flexibility that way, giving more attributes proper purposes without making one a need for everything.

Oh and... Please don't assume Blackguards is in any way a good or even acceptable example of the TDE/DSA ruleset.
True PnP players most probably will skin you alive for that notion. ^^
In fact the system there is at best a shifted silhouette. And while initiative is still important, even in pnp, most of the skills found in BG work completely different. Except of the base values there is nothing much left of the actual TDE system...
There is a lot of stuff missing, like preparations, conditional attacks, or the fact that powerful attacks/actions aren't instant. For example a "fireball" (called ignisphaero), while potentially powerful but no onehit killer, is cast over at least 3 rounds! Providing chances to counter it. Same goes for other things like summonings, rituals and so on...
So again, BG is by no means representative for the real TDE/DSA, and not even a good example of what could be done.

Last edited by Seelenernter; 19/02/17 09:30 PM.

Think for yourself! Or others will do it...