It's not about wanting more difficulty for me - I will probably never play tactician mode. It feels wrong to be in a prison that should be a place of scarcity (and where most of the available items should probably be considered contraband) but where you can get just about anything you want right away (I'm thinking about skill books more than items, but there are a ton of items, too). It makes the world less believable and less interesting if all places are essentially the same (is every town/community going to have exactly one merchant with all of the skill books for each ability school?). I want it to feel like a huge breakthrough when you finally get out of the prison - right now it just seems like more of the same.
Last edited by grysqrl; 20/02/17 03:07 AM.