Originally Posted by Naqel
Originally Posted by Alanta
Hate it when combat depends on luck.

All combat where you don't control your oponent's actions depends on "luck"?

"Luck" as a factor is not eliminated from the game by making the armor work as it does, there's still critical hits and dodge mechanics present, even a successful hit has variable damage, and you can have the luck of rolling the maximum, or the misfortune of rolling the minimum, value.

People jerking themselves off over how the current armor system makes the game somehow better by removing the "RNG" are both deluding themselves and lack any comprehension of why chance based mechanics get put into games in the first place.


Because crits and dodge usually don't dramatically change the battle like cc does? Not liking the lack of randomness is your opinion. Liking how armor blocks cc is mine. Please don't attack me as being delusional and having lack of comprehension just because you don't like my opinion. I think I know better then you do which system I prefer.


@Bullethose sure, I'd be happy if more people discussed this idea.