Sorry for the delay, I doubt that crash was related to your AI honestly. Elric had already triggered the autosave when it happened.

I do have some feedback from our testers though, but I fear is stuff that isn't going to be easy to fix/fixable at all.

In the Luculla Mines, there is a room with a zombie troll. The tester, Furin, experienced that since the Troll was too large to move around the room, he spent his turns throwing things around the room. At one point the Troll moved an object in front of the door, which caused the others in the room to toss objects around the room instead of taking actions.

In Diederik's fight, Elric placed two chests to block the iron gate, the enemies would run up to the chests and either stare at them without doing anything, or they would turn and move the small candles that are just a short distance up the staircase. My guess here is that they could not see the area where they were trying to move the chests to?

Last edited by Ameranth; 24/02/17 08:25 PM.