Another big problem with the Scoundrel build is the Backstab Talent Tax. In D:OS 2, you got 2 Talents on char creation and a third one at level 2 or 3. In D:OS 2, you have only one Talent total until level 4. This turns the Talent Tax from minor irritation into a notable detriment.

I think Backstab should be made an inherent part of knives and daggers. Now okay, Backstab does put daggers in the middle of the same damage range regular swords do, which means that they never go as low as the lowest Sword damage (but they also don't go as high as when swords crit). That makes them a relatively steady reliable source of damage, but I still dislike the Talent Tax. I'd like the damage or critical modifier of dagger damage altered to make them better balanced once they can Backstab without a Talent.