Thank you for the advice Fraublake, much appreciated.

In my recent game of divinity, I´ve used the 6 man party mod and have had great fun on tactician mode (to compensate for more party members).

Now, I don´t know, would it be worth transferring my modding efforts to the upcoming second game instead, if it indeed will be easier to mod?

However, I´ve given some thought to doing some of those easier basic things...

How about this...

Add a few merchants to Cyseal etc., There would be room in the harbour (next to the other ships where Capt. Jack and the sailors work), there were 2 ships there I think, so maybe add a few merchants there?

Storywise, they could be "blockade runners" since Cyseal is under Orcish naval blockade, right? So, in the spirit of Han Solo, they´ve made the "Cyseal run" in less than 3 parsecs, right? grin Haven´t yet decided what items these ship captains would sell, but it would be logical that the cargo hauled to Cyseal with high risk is of high value also, although one needs to consider that in a city under siege, the value system might be a bit different (food and other consumables might be more expensive).

Also there might be some good spots for merchants elsewhere in Cyseal. One merchant I´m desperately looking for is a raw materials trader... Maybe a Dwarven miner come to sell minerals and ores and a lumberjack selling wood logs etc.? A weaver/tailor selling cloth and leather?

About the wood chopping... How about using the mining animations used in the ore mines, but with an axe over a lumber pile (chop wood)?

As for the merchants... would someone in the forums assist me in making this small mod? These new NPCs would be non-voiced, unless we could repurpose them to speak a few existing greeting lines (for the next game, perhaps Larian could ask the voice actors to do a few generic extra lines as "modders resources"? Something simple like "Greetings!", "Hello!", "What would you like to buy?" etc.?

There was a tutorial somewhere I think on adding new items to the game, right? I need to learn how to make the loot tables and inventories, so the merchants will have the right items and in correct quantities.

Ok, I think I´ll go play some divinity now... grin

Cheers!