I just installed the game for the first time with this patch, and played two times to level 4.
It is my impression that fights are insanely difficult.
Way more difficult than the tactician mode in dos ee in the beginning.
The main reason is, the way that armor works combined with the fact, that you do not get any decent armor for more than one character.
This leads to your entire party being cc'ed by enemy AoEs.
Although I do like the idea of the armor system, it obviously is really, really bad for hybrids like battle mages and shadow blades, because you basically have to decide for each enemy whether you want to use magic or physical abilities on them and then stick with it, so you can ignore the other kind of armor.
Also, this implies, that for most parties, it is a good idea to either focus completely on physical or magical damage dealing.

Also, I am constantly under-leveled, if I do not kill everything at sight.
For instance solving the Miro quest or the card sharks quest
peacefully is just a bad decision.
If you do not kill Miro, you do not get his armor and way less experience. Same for the sharks and their equipment.

Last edited by herb; 13/03/17 08:15 PM. Reason: typo