Originally Posted by vometia
Originally Posted by FrauBlake
Currently, I don't do any Divinity modding at all, you could call me a 'retired modder'.

I'm always a bit sad to see a modder retire, though sometimes the demands of real life can be intrusive! Or in my case I just got a really bad case of "clutter fatigue" that I never recovered from so I just do random noodling about these days. Nice that you're still involved with the modding scene and are a regular sight when people are asking for advice, though. smile

Hm, my English is not good enough to really understand "clutter fatigue" but I think I have some kind of "fatigue" too (and too little time ;-)

People have so many ideas, a lot of great ones among them !

But the question is how much sense it still makes to get involved in big projects - and XC_Bags was *a lot* of work - when most people are already about to jump to Original Sin 2.
(If it was doable, how many modders would still mod for 'Divinity 2'?)

The only thing that might still attract people to play version 1 after version 2 is out is standalone mods like the ones Sniper makes or 'epic extensions' to the main game like 'Epic Encounters' does ... because those mods add something that is new to a lot of people.