Think the new skills seem pretty well balanced overall, aside from the totems which are just plain annoying. They do little damage, attack random enemies, and their impact is aoe so they will do just as much damage to friendly melee while also setting off random fields.
There are already way too many random ways to trigger elemental fields, we really do not need more via totems.
Sounds like Totems should only be allowed to do direct damage to enemies, NO AoE or splash to ground surfaces.