Recently lockpicking was changed so that it needs a lockpick to work, and lockpicks disappear after 1 use.
Item durability was removed because it is an awful mechanic that adds nothing but annoyance to the game, so why implement another that does the exact same thing?
It is not challenging or fun to find/craft/buy lockpicks, and it adds nothing but a grind.
Please consider reverting this to the way it worked before.

Last edited by Yun; 31/03/17 04:23 AM.