"They recently also changed all the spells target physical armor, basically turning it into a melee class."
That isn't why it is a melee class. It is that its spells benefit a close range fighter more then a distance one.
Long range spells that target physical armor could easily work and combo great off of other physical attackers in your party. Heck Earth has one attack that does this (Kind of).
The issue is that the attacks are
1) A Medium Range Health drain that does minor damage. Casters are not frontline, so it is less useful.
2) A Medium attack that shares damage between you and the attacker. You aren't a frontline
3) A attack that makes healing damage the opponent... at touch range.
Last edited by Neonivek; 02/04/17 08:12 AM.