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If the goal is to prevent people from sneak-attacking and then escaping, and returning, that could be solved by having health and armor of the enemies fully restored if all players have left combat. That's a much better fix.


This fix is so obvious, and irrelevant to sneak. It should have always been like that.

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I also don't really care much of other people ruin their own experience of the game by abusing sneak-escape to try to solo it. If they want to bore themselves out of their mind, it's not my problem.


It's not about your subjective opinion of how people should and should play or enjoy themselves, it's an objective analysis of how to improve the game.

Last edited by vivalafai; 04/04/17 07:49 PM.