They've done the hard work of making decent AI (always ways to make it better though), so dumbing down some enemies shouldn't be too difficult. I expect AI to be diversified as the game is polished. There were lots of subtle different behaviors in the first game.
I also want to see more true bosses. I think they've done a fairly good job so far, and there's plenty room for more epic boss fights in the rest of the game. The Voidwoken Dragon swamp fight, Alexander, Radeka, Trompdoy, Migo, Orovid, Kniles are all good or have potential, so I expect things will get amped up in the latter acts.
Last edited by Baardvark; 06/04/17 11:39 PM.