What are some thoughts on the changes to Warlord and Pawn? They now are exclusive talents and require 1 Warfare/Scoundrel point, respectively.
I feel like a lot of builds were using these two talents because they are 2 of the best talents, not because of any great synergy between them.
I feel like this nerf was a lazy attempt to get people to use other talents, but did nothing to address the power levels of either Pawn or Warlord, or improve the other very under-performing talents.
For me, this change means nearly all of my characters will have 1 point in Scoundrel for access to Pawn and Adrenaline.
I still like Warlord, but I think the guaranteed free movement on Pawn is better than the occasional +2 AP (since enemy durability has increased across the board in the last couple of patches.)