Originally Posted by Baardvark

The Pawn feels so nice to play with I just wish every character had 1-2m of free movement, kind of like how you get 1m of free movement for attacks, but you could just nudge your characters out of the tiny puddle of ooze or get a slightly better position to attack a character from without costing an AP.
Perhaps go back to 10AP system. So 1 AP for a little re-position could be used. Without Speed attribute there is no longer risk of 25 AP characters as before.
Better time management also allows to remove all those ridiculous teleport ability and free movement talents across the board. All those have only one purpose, mask that 4AP combat is rigid and static.

Last week I tested Xenonauts 2 combat. Soldiers have 60AP. It is smooth.
Perhaps DOS2 audience could handle to count to 10 ?

Last edited by gGeo; 09/04/17 10:36 AM.