Originally Posted by Baardvark

My concern with that system is it would encourage using the same or similar attacks several times in a row, rather than diversifying your actions.
Yes, effort is needed to get maximum status effect. What you thing saying diversifing actions? Trying to set on fire and freeze at the same moment doesnt help. Try to set fire someone you will see, its a lot of effort. laugh

Originally Posted by Baardvark
This would especially hurt hybrids. It also still keeps hard cc as the end goal, which is what I'm trying to avoid.
However hybrid like Ice+Poly has no issue. what about Fire mage throwing Bottled inferno grenade as Rogue? Is it hybrid? What about warrior+poly to get battering ram and sprout horns to get more knockdown effects. Is it hybrid?

Total removal of Hard cc is not very good. Rather make them something special. Get stoned by meduza is very special. So the game need mechanic for that, such way that being stoned happen when you face a group of dwarfs. Which is very seldom. When your party has just one dwarf you will most probably never make a stoned opponent.

Same as source spells. Now they are just more dmg spells. But where is special, where is the wow effect? Can I use dwarf racial petrification skill infused by source point to make people immediately stoned? That sounds cool isnt it ?

What about party who has one pure fighter and 3 mages. He cant do Max Knockdown. But source infused Battering ram (also knowns as Overpower)can add 3 stages. Cool ?

Ability to infuse some skills by source and 3 stages of status effect gives beautiful playground. Lets have a skill Supercharger for 0AP cooldown 3 it consumes 1 source point, the next skill used, which has a source part will be enhanced

Last edited by gGeo; 10/04/17 06:50 PM.