This is more of a "general" thing but - I finally finished. The final fight didn't seem as difficult as two of the underbosses but I again found that the "fade from sight" was gold. With my "hell spikes" now ramped up I was able to take out the demon of lies fairly easily. Fire off several spikes, fade, run to next room if new shields are needed, fade, find as lonely a spot as possible and repeat. I still had some 80 restore potions left too. For my next adventure, I picked up where I left off with a ranger build about halfway through the first map. I can see why warriors can do repairs - I'd have to carry two to three good bows with me otherwise. smile

One thing for certain, this is one long game. I want to play a sword/ax warrior as well as a stealthy rogue type so it looks like it'll be quite a while until I get to "Beyond Divinity" and Divinity II (which appears to actually be four or more games for some reason).

One last (in the wrong area) question: The Dragon Knight series; does it play much different (or at all different) from the standard Divinity series? Note that my only experience is with Divine Divinity and Original Sin (Classic).

Last edited by caninelegion; 13/04/17 01:32 AM.