I'm not sure if Larian is a fan of the deep dweller port, to be honest. It really seems like you're supposed to be forced into that encounter (all of it).

For example: if you teleport a character behind the deep dweller (and are stealthed), and try to interact with the shrine that you get Bless from (and NPCs are still alive) you suffer some sort of stun effect for several rounds, and they destroy the offending party member.

It's a feature deliberately added so players cannot skip that fight and get bless.

Last edited by Kbot; 13/04/17 06:47 PM.